GPU programming in MATLAB is intended for scientists, engineers, or students who develop or maintain applications in MATLAB and would like to accelerate their codes using GPU programming without losing the many benefits of MATLAB. Meer
Advances in Computers, an ongoing series since 1960, presents detailed coverage of innovations in computer hardware, software, theory, design, and applications. Meer
Performance Computing: Modern Systems and Practices is a fully comprehensive and easily accessible treatment of high performance computing, covering fundamental concepts and essential knowledge while also providing key skills training. Meer
Designing Secure IoT devices with the Arm Platform Security Architecture and Cortex-M33 explains how to design and deploy secure IoT devices based on the Cortex-M23/M33 processor. Meer
For use as a core text supplement in any course covering common LISP such as Artificial Intelligence or Concepts of Programming Languages.
Teaching students new and more powerful ways of thinking about programs, this text contains a tutorial—full of examples—that explains all the essential concepts of Lisp programming, plus an up- to-date summary of ANSI Common Lisp, listing every operator in the language. Meer
Deep Network Design for Medical Image Computing: Principles and Applications covers a range of MIC tasks and discusses design principles of these tasks for deep learning approaches in medicine. Meer
First impressions are important.
To introduce your Assembly Language programming students to the fundamental concepts of contemporary computer architecture, start with a Reduced Instruction Set Computer (RISC). Meer
CourseSmart
Save money. Lighten your backpack. Access your textbooks anytime, from anywhere.
This title is available as an eTextbook from CourseSmart. Meer
Using CRC Cards, first published in 1995, is a comprehensive introduction to CRC (Class, Responsibility, Collaborator) cards. It includes a description of the cards and how they can be used in interactive sessions to develop an object-oriented model of an application. Meer
Inside the Android OS is the first comprehensive guide and reference for developers who want to customise and integrate Android into their own embedded devices. Meer
Real world problem solving for business and beyond.
The Your Office series prepares students to use both technical and soft skills in the real world. Meer
Other books focused on SDN and NFV tend address technical audiences, and information for non-technical people who need only a high level understanding is scant. Meer
This best-selling guide from authors Elaine Weinmann and Peter Lourekas has been the go-to tutorial and reference book for photography/design students and has been the textbook of choice in college classrooms for decades. Meer
Teach the course YOU want in LESS TIME!
In today's fast-moving, mobile environment, the GO! with Office 2016 series focuses on the job skills needed to succeed in the workforce. Meer
Designed for a new generation of learners
Skills for Success teaches students the way they prefer to learn software–instead of reading big blocks of text, they'd rather see and do. Meer
This book covers introductory Microsoft Word, Excel, Access, and PowerPoint, with an additional Windows 10 chapter.
Beyond point-and-click
The goal of the Exploring series is to move students beyond the point-and-click, to understanding the why and how behind each skill. Meer
This an intensive guide for anyone who needs to master the advanced features of C++ quickly. It introduces the powerful features of C++ 14 most useful for scientific and engineering applications, without assuming previous programming or C++ experience. Meer
This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Meer
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